Tokenomics
Game/Goverance Token
Blockchain: Polygon (MATIC)
Purchase: https://quickswap.exchange/#/swap?outputCurrency=0x37eb60f78e06c4bb2a5f836b0fc6bccbbaa995b3
Token Tax: 0%
Total Supply | 100,000,000,000,000 |
Circulating Supply | 34,630,661,478,562 |
Burned | 34,374,408,441,119 |
Marketing/Development/Partnerships | 18,952,242,873,461 |
Staking | 6,473,824,658,062 |
Liquidity | 5,568,862,548,796 |
Utility
Governance DAOs: Used for decision making & voting in guilds and on future game
Ingame Purchases, Asset Store Currency and Merchandise Shop Purchases
As $Hanzo was planed and founded as an Meme Coin we face a huge Supply of Tokens we don't need for Ingame Purposes. That's why we decided to massively Burn any income on The Legend of Hanzo for 75% until we reach our Milestones and Goals.
Our First Milestone is 50% Supply burned. We estimate that Milestone by mid of this year.
Second Milestone is 75% Supply burned and our Main Goal would be 85% Burned.
We Calculate with a rest Supply of 15,000,000,000,000.
We will burn in two ways:
1. Burn Hanzo Tokens directly
2. Buy Hanzo and burn it afterwards
This should give a big support for our $Hanzo Token as we will burn the next years as we go.
On the second Milestone we will than introduce the DAO mechanism to let the Community decided what is best and how much should be burned.
Last modified 1mo ago