Spirit Guide

Spirit Guides are deeply connected to the Great Spirits. They use their energy to protect and heal their allies. They are versed in Ancient Rituals and use their powers in good nature to support their allies. The Spirit Guides are protective and will face any enemy that disrupts the peace or threatens their home.

Stat Bonus

STR

+0

DEX

+0

CON

+1

INT

+0

WIS

+2

CHA

+0

Weapons

  • 2h Staff

  • 1h Scepter

  • 1h focus (Offhand)

Skills / Abilities

NameDescriptionLevel requirementhas cooldownCastChanneling

Unarmed Auto Attack

1

Weapon Auto attack

1

Twin Spirits

This ability involves the player channeling for x seconds, followed by dealing y damage to an enemy target or providing a heal to a friendly target.

1

yes

yes

no

Cleansing Spirits

This ability allows the player to create an area of effect with a maximum range of x, which has the power to remove negative effects from friendly targets and positive effects from enemy targets.

3

yes

no

no

Spirit Bomb

With this ability, the player can channel their power for x seconds and then unleash a burst of y damage and healing in an area-of-effect.

5

yes

yes

no

Ancient Spirits of Alacrity

This ability applies a buff to the player within x range of the caster, decreasing their remaining cooldowns by y seconds.

7

yes

yes

no

Shield of the thorn spirits

With this ability, the player can shield a target for a specified amount of y shielding, lasting for x seconds. Any enemy that attacks the shield will receive z damage as a consequence.

10

yes

yes

no

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