Game Bible V2
  • Game Bible V2 - The Legend of Hanzo
    • The Legend of Hanzo MMORPG
    • The Legend of Hanzo Lore
    • Character Development
      • Classes
        • Templar
        • Ninja
        • Spirit Guide
        • Mage
        • Ranger
        • Fighter
      • Species
        • Astrex
        • Halli
        • Lagothrix
        • Shiba Inu
        • Toyger
        • Squiks
    • Combat
      • Modes
        • PvP
        • PvE
      • Skills
    • Guilds
    • In-game Economy
      • Crafting
        • Gathering Jobs
          • Crystal miner
          • Woodcutter
          • Oreminer
          • Skinner
          • Farmer
    • Questing
    • AI Features
    • Pen and Paper
    • Tokenomics
      • NFTs
        • Upcoming NFT Collections
    • Roadmap
    • Socials
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  • Skills / Abilities
  1. Game Bible V2 - The Legend of Hanzo
  2. Character Development
  3. Classes

Templar

PreviousClassesNextNinja

Last updated 2 years ago

Templars use high-tech armor to defend their allies and defeat their foes. They are versed in High-Tech gadgets and techniques that allow them to take advantage over the battlefield. Templars are heavy armored moving fortresses that make them hard to defeat.

Stat Bonus

STR

+1

DEX

+0

CON

+1

INT

+0

WIS

+1

CHA

+0

Weapons

  • Shield

  • 1h Mace

  • 2h Maul

  • 1h Sword

Skills / Abilities

Name
Description
Level requirement
has cooldown
Cast
Channeling

Unarmed Auto Attack

1

Weapon Auto attack

1

Electric swing

The player attacks an enemy, dealing x damage and slowing them by y% for z seconds.

1

no

no

no

Defence stance

The player receives a buff that increases their defense by x and decreases their movement speed by y.

3

yes

no

no

Taunt

Taunts enemies within x range

5

yes

no

no

Electric Shield

The player gains a small shield with x health and enemies that attack the player take y damage

7

yes

no

no

Stunning discharge

A discharge is triggered in an area around the player within range x, which stuns enemies for y seconds and deals z damage. The ability can be channeled to extend the stun duration.

10

yes

no

yes